Web17 apr. 2016 · extends KinematicBody var speed = 8 var ground_acceleration = 8 var air_acceleration = 2 var acceleration = ground_acceleration var jump = 4.5 var gravity = … WebThere is a setting under Project Settings->Debug->Settings->Fps->Force Fps which defaults to 0 (uncapped). With vsync off you should be able to set this to 120, 144, or whatever else you'd like fyzavella • 5 yr. ago This stuff needs documentation khaozxd • 5 yr. ago Project Settings > Debug > Settings > Force FPS ? [deleted] • 5 yr. ago
Why did my player controller break entirely in Godot 4?
Web25 jul. 2024 · A possible way to create your own library you just create a new script that extends nothing or extends Object. Use static keyword in front of your functions. in my_lib.gd extends Object static func my_static_function (): print ("hello from my_lib.gd") in your game script, you can access it using preload function WebFPS Character Controller in Godot - Make an FPS in Godot Part 1 Code with Tom 11.2K subscribers Subscribe 156K views 3 years ago Make a FPS in Godot In this video I will … spray to help breathing
FPS counter in game? : r/godot - reddit
WebHow To Code An FPS Controller In Godot 3 Nagi 1.68K subscribers Subscribe 408 Share 7.6K views 5 months ago #godot #godotengine #fps Learn how to create the next first … Web9 okt. 2024 · extends Label # Timestamps of frames rendered in the last second var times := [] # Frames per second var fps := 0 func _process (_delta: float) -> void: var now := OS.get_ticks_msec () # Remove frames older than 1 second in the `times` array while times.size () > 0 and times [0] <= now - 1000: times.pop_front () times.append (now) fps … Web9 apr. 2024 · First of all, it should be a HDMI or DisplayPort cable, not a VGA-cable. If you get more than 30 fps in other games and apps then it is not a cable problem obviously. … spray to hair to use dryer